All the files are extracted from an interactive/generative online project :
http://incident.net/works/buildings/
The soundfiles are process based, chaotic, atomic, they are real time objects considering the network as a real time online software.
Build05
Extract from an interactive/generative online project.
[ tags: interactive generative audio ] [ genres: generative interactive ] [ info: mp3 ccbysa2.0 ]
Build04
Extract from an interactive/generative online project.
[ tags: ] [ genres: *none* *none* ] [ info: mp3 ccbysa2.0 ]
Build03
Extracts from an interactive/generative online project.
[ tags: interactive generative audio ] [ genres: generative interactive ] [ info: mp3 ccbysa2.0 ]
Build02
Extracts from an interactive/generative online project.
[ tags: interactive generative audio ] [ genres: generative interactive ] [ info: mp3 ccbysa2.0 ]
Build01
Extracts from an interactive/generative online project.
[ tags: interactive generative audip ] [ genres: generative interactive ] [ info: mp3 ccbysa2.0 ]